Breaking the Picture Plane

In Drawing we are taught about perspective, a key element in that is the concept of representing our subject as through we are looking through --a picture plane-- a window Breaking the picture plane is the idea of drawing the viewer into the experience.

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Thursday, February 26, 2009

It is really telling when a nation which moves from being primarly tech-oriented economy, to one that is heavily reliant on creatives developing information and ideas when thier job market shrinks.   

Last year for career days there were over 30 companies here at ISU. This year we are lucky to have 6.  And all we hear about is job creation when there isn't any market to create new jobs.

Is it really protectionist when a country wishes to retain it's jobs and employees?  Most of us can't up and move with our jobs anymore. Nor do we want to move to a country where the feedoms we are use to are sevearly curbed. And even less likely are countries to recieve an influx of foriegn labor.  

Global economies require global government, are we sure we want to walk down that path?

Friday, February 13, 2009

I'm studying CSS and am now in love with it. Why didn't I discover this 15 years ago? When I was goofin around with HTML?

Tuesday, September 30, 2008


I often wonder why we spend so much money on an education when over a third of our time is spent figuring out what it is the instructor wants or worse, trying to figure out how to use the programs we utilize to create design.  Currently I"m being creative in a very tiny box, just as I have been for the last year. But if you ask me what makes one design better than another I'm only going to be able to give you aesthetic reasons.  Graphic design is about more than aesthetics it's about communication.  Sure you may communicate the idea in your own head but will anyone else get it.... And if they do why do they get it?  Lately my main responses to the work of my self and my classmates has been in answer to two questions. "Does it grab my attention and would I buy it?"   Break it down much further than that and I"m not even sure if I"m blowing smoke anymore.  

I really would like to have some solid discourse on what design is about and how it communicates.   Great so and so was a great designer, "Why"  Is he still great does his design still communicate, does it get our attention, does it stay in our memory?" 

This year I've seen a bunch of images that really got my attention.  I can't tell you what any of them were about.  Not a good end result.... 

So now I have a new question.  How do I make my designs aesthetically pleasing, communicative and memorable?

If anyone has any ideas I'd love to hear them.
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Wednesday, September 10, 2008


I haven't even looked at my page in a very long while.... I never seem to have time to just slow down and post about my day. And when I do. I just want to sleep...

I think I'll try to get this thing moving again.

Saturday, September 8, 2007


Well here we are again.  Classes have started, And today we're learning about typography.  Interesting subject as an art form.  Type is way more complex than I thought and there are hundreds of thousands of them out there. Not all of them good. So picking the right Typogaphy can be difficut.

Friday, June 29, 2007

Odd assignment for a drawing class.

Shawn Nelson

Justin Craigen

Sean Lesher

Sin City

Director used color in the film in an attempt to remain true to the original intent of the graphic novel, as well as to give the film comic books feel. The colors used in the film tended to remain toward the primary end of the spectrum.

Reds were utilized to emphasize sex, sensuality, and violence. Such as the scenes with women in red dresses whom are killed shortly after. The Blues indicated heartlessness, emotionally abstracted, and selfishness. The Blue of the car and the blue eyes were in possession of these characters which exhibited these traits. Greens were used for simple envy and a “reptilian like soul”, as exhibited by the cardinal. Yellow was use to depict evil, vileness, putrescence and perversion as in the case of the character “Junior”.

The full color scenes connected the three stories together and were the scenes in which the characters came closest to being shown in a benign light. These scenes took place exclusively in the bar.

High Contrast Grayscale was used to keep the film noir feel produced in the graphic novel.

Occasionally, white was used for blood particularly in shots that were not close-ups. It seems that this was done at times to emphasize the contrast between the grey lit areas and darker shadows. As well, in some eastern cultures such as Japan, white is a color that is associated with funerals and death.

In the scenes where “Dwight” was hallucinating that the dead police officer was talking, the highlights inside the car kept cycling through different colors – blues, yellows, reds, purples, greens. This provides a subtle indication that the murderer “Dwight” – like all murderers – is mentally unbalanced.

As well, in the scene where “Dwight” and the hookers killed the mob men in the alley, the sky was lit harshly in red light – a nod to the association of red with violence.